Class FloatProperty
Namespace: Void.Minecraft.Network.Registries.Transformations.Properties
Assembly: Void.Minecraft.dll
Represents a big-endian IEEE 754 single-precision packet property.
public record FloatProperty : IPacketProperty<FloatProperty>, IPacketProperty, IEquatable<FloatProperty>Inheritance
Implements
IPacketProperty<FloatProperty>, IPacketProperty, IEquatable<FloatProperty>
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
Constructors
FloatProperty(ReadOnlyMemory<byte>)
Represents a big-endian IEEE 754 single-precision packet property.
public FloatProperty(ReadOnlyMemory<byte> Value)Parameters
Value ReadOnlyMemory<byte>
The encoded property bytes, retained without copying or validation.
Properties
AsPrimitive
Gets the single-precision value decoded from the property bytes.
public float AsPrimitive { get; }Property Value
Value
The encoded property bytes, retained without copying or validation.
public ReadOnlyMemory<byte> Value { get; init; }Property Value
Methods
FromPrimitive(float)
Creates a property payload containing the big-endian Minecraft binary representation of a single-precision floating-point value.
public static FloatProperty FromPrimitive(float value)Parameters
value float
The
Returns
A
Read(ref MinecraftBuffer)
Reads one big-endian single-precision value from a buffer.
public static FloatProperty Read(ref MinecraftBuffer buffer)Parameters
buffer MinecraftBuffer
The source buffer.
Returns
The decoded property.
Write(ref MinecraftBuffer)
Writes the decoded single-precision value in big-endian order.
public void Write(ref MinecraftBuffer buffer)Parameters
buffer MinecraftBuffer
The destination buffer.