Class LinkStoppedEvent
Namespace: Void.Proxy.Api.Events.Links
Assembly: Void.Proxy.Api.dll
Signals that a player-to-server link has stopped relaying messages.
public record LinkStoppedEvent : IScopedEvent, IEvent, IEquatable<LinkStoppedEvent>Inheritance
Implements
IScopedEvent, IEvent, IEquatable<LinkStoppedEvent>
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
Constructors
LinkStoppedEvent(ILink, IPlayer, LinkStopReason)
Signals that a player-to-server link has stopped relaying messages.
public LinkStoppedEvent(ILink Link, IPlayer Player, LinkStopReason Reason)Parameters
Link ILink
The link that stopped.
Player IPlayer
The player associated with the link.
Reason LinkStopReason
The condition that caused the link to stop.
Properties
Link
The link that stopped.
public ILink Link { get; init; }Property Value
Player
The player associated with the link.
public IPlayer Player { get; init; }Property Value
Reason
The condition that caused the link to stop.
public LinkStopReason Reason { get; init; }