Skip to content

Class LinkStartingEvent

Namespace: Void.Proxy.Api.Events.Links
Assembly: Void.Proxy.Api.dll

Signals that a player-to-server link is about to begin relaying messages.

public record LinkStartingEvent : IScopedEvent, IEvent, IEquatable<LinkStartingEvent>

Inheritance

objectLinkStartingEvent

Implements

IScopedEvent, IEvent, IEquatable<LinkStartingEvent>

Inherited Members

object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()

Constructors

Signals that a player-to-server link is about to begin relaying messages.

public LinkStartingEvent(ILink Link, IPlayer Player)

Parameters

Link ILink

The link entering its running state.

Player IPlayer

The player associated with the link.

Properties

The link entering its running state.

public ILink Link { get; init; }

Property Value

ILink

Player

The player associated with the link.

public IPlayer Player { get; init; }

Property Value

IPlayer