Class LinkStartingEvent
Namespace: Void.Proxy.Api.Events.Links
Assembly: Void.Proxy.Api.dll
Signals that a player-to-server link is about to begin relaying messages.
public record LinkStartingEvent : IScopedEvent, IEvent, IEquatable<LinkStartingEvent>Inheritance
Implements
IScopedEvent, IEvent, IEquatable<LinkStartingEvent>
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
Constructors
LinkStartingEvent(ILink, IPlayer)
Signals that a player-to-server link is about to begin relaying messages.
public LinkStartingEvent(ILink Link, IPlayer Player)Parameters
Link ILink
The link entering its running state.
Player IPlayer
The player associated with the link.
Properties
Link
The link entering its running state.
public ILink Link { get; init; }Property Value
Player
The player associated with the link.
public IPlayer Player { get; init; }