Class FloatProperty
Namespace: Void.Minecraft.Network.Registries.Transformations.Properties
Assembly: Void.Minecraft.dll
public record FloatProperty : IPacketProperty<FloatProperty>, IPacketProperty, IEquatable<FloatProperty>Inheritance
Implements
IPacketProperty<FloatProperty>, IPacketProperty, IEquatable<FloatProperty>
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
Constructors
FloatProperty(ReadOnlyMemory<byte>)
public FloatProperty(ReadOnlyMemory<byte> Value)Parameters
Value ReadOnlyMemory<byte>
Properties
AsPrimitive
public float AsPrimitive { get; }Property Value
Value
public ReadOnlyMemory<byte> Value { get; init; }Property Value
Methods
FromPrimitive(float)
public static FloatProperty FromPrimitive(float value)Parameters
value float
Returns
Read(ref MinecraftBuffer)
public static FloatProperty Read(ref MinecraftBuffer buffer)Parameters
buffer MinecraftBuffer
Returns
Write(ref MinecraftBuffer)
public void Write(ref MinecraftBuffer buffer)Parameters
buffer MinecraftBuffer