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Class PlayerDisconnectedEvent

Namespace: Void.Proxy.Api.Events.Player
Assembly: Void.Proxy.Api.dll

Signals that a player has disconnected from the proxy.

public record PlayerDisconnectedEvent : IScopedEvent, IEvent, IEquatable<PlayerDisconnectedEvent>

Inheritance

objectPlayerDisconnectedEvent

Implements

IScopedEvent, IEvent, IEquatable<PlayerDisconnectedEvent>

Inherited Members

object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()

Constructors

PlayerDisconnectedEvent(IPlayer)

Signals that a player has disconnected from the proxy.

public PlayerDisconnectedEvent(IPlayer Player)

Parameters

Player IPlayer

The player that disconnected.

Properties

Player

The player that disconnected.

public IPlayer Player { get; init; }

Property Value

IPlayer