Class PlayerConnectedEvent
Namespace: Void.Proxy.Api.Events.Player
Assembly: Void.Proxy.Api.dll
public record PlayerConnectedEvent : IScopedEvent, IEvent, IEquatable<PlayerConnectedEvent>Inheritance
Implements
IScopedEvent, IEvent, IEquatable<PlayerConnectedEvent>
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
Constructors
PlayerConnectedEvent(IPlayer)
public PlayerConnectedEvent(IPlayer Player)Parameters
Player IPlayer
Properties
Player
public IPlayer Player { get; init; }