Class PhaseChangedEvent
Namespace: Void.Minecraft.Events
Assembly: Void.Minecraft.dll
public record PhaseChangedEvent : IScopedEvent, IEvent, IEquatable<PhaseChangedEvent>Inheritance
Implements
IScopedEvent, IEvent, IEquatable<PhaseChangedEvent>
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
Constructors
PhaseChangedEvent(ILink?, IPlayer, Side, INetworkChannel, Phase)
public PhaseChangedEvent(ILink? Link, IPlayer Player, Side Side, INetworkChannel Channel, Phase Phase)Parameters
Link ILink?
Player IPlayer
Side Side
Channel INetworkChannel
Phase Phase
Properties
Channel
public INetworkChannel Channel { get; init; }Property Value
Link
public ILink? Link { get; init; }Property Value
Phase
public Phase Phase { get; init; }Property Value
Player
public IPlayer Player { get; init; }Property Value
Side
public Side Side { get; init; }