Class AvailableCommandsEvent
Namespace: Void.Minecraft.Events.Chat
Assembly: Void.Minecraft.dll
public record AvailableCommandsEvent : IScopedEvent, IEvent, IEquatable<AvailableCommandsEvent>Inheritance
object ← AvailableCommandsEvent
Implements
IScopedEvent, IEvent, IEquatable<AvailableCommandsEvent>
Inherited Members
object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
Constructors
AvailableCommandsEvent(ILink, IPlayer, RootCommandNode)
public AvailableCommandsEvent(ILink Link, IPlayer Player, RootCommandNode Node)Parameters
Link ILink
Player IPlayer
Node RootCommandNode
Properties
Link
public ILink Link { get; init; }Property Value
Node
public RootCommandNode Node { get; init; }Property Value
Player
public IPlayer Player { get; init; }