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Class AvailableCommandsEvent

Namespace: Void.Minecraft.Events.Chat
Assembly: Void.Minecraft.dll

public record AvailableCommandsEvent : IScopedEvent, IEvent, IEquatable<AvailableCommandsEvent>

Inheritance

objectAvailableCommandsEvent

Implements

IScopedEvent, IEvent, IEquatable<AvailableCommandsEvent>

Inherited Members

object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()

Constructors

public AvailableCommandsEvent(ILink Link, IPlayer Player, RootCommandNode Node)

Parameters

Link ILink

Player IPlayer

Node RootCommandNode

Properties

public ILink Link { get; init; }

Property Value

ILink

Node

public RootCommandNode Node { get; init; }

Property Value

RootCommandNode

Player

public IPlayer Player { get; init; }

Property Value

IPlayer